![]() #Meshlab simplify mesh how toAnd there is a really detailed tutorial on how to do that. ![]() This is not ideal, I need to think about how I can block the vertex movement to prevent this without losing too much performance. Next we use Blender to overlay a human skeleton-like armature over our mesh. on on edited On moderate simplification ratios, simplifier creates overlapping faces, which causes MeshLab to generate incoherent normals.
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